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The Marksmanship skill centers around the use of ranged combat weapons such as bows and crossbows. These weapons do not require you to ADVANCE on the target before you ATTACK.

Abilities Gained:

  • Ranged Weaponry - increases damage and surge when attacking with bows and crossbows (rank 1)
  • Clean Kill - bows and crossbows deal more damage against targets with full health (rank 3)
  • Rapid Fire - temporarily reduces unbalance time from ranged attacks by 1 second (rank 7)
  • Hobble Shot - attacks with bows and crossbows will slow targets engaging you (rank 10)
  • Precision - your ranged attacks ignore some armor against immobile targets (rank 12)
  • Tether Shot - use TETHER to fire a shot which prevents a target from flying or advancing (rank 13)
  • Volley - fires a volley of arrows or bolts, attacking all monsters you're not engaging (rank 15)
  • Trick Quiver - allows you to enhance your arrows or bolts with an elemental attack (rank 16)
  • Overwhelm - hitting a target 3 times in a row will reduce their health and knock them prone (rank 18)
  • Perfect Aim - you have a 100% hit rate when attacking with bows or crossbows (rank 20)
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